Part 5: Personal Gaming Experiences In the previous posts of “On War Gaming” we examined the concept of metagaming and several ways that it can

Moving with the tides of history
Part 5: Personal Gaming Experiences In the previous posts of “On War Gaming” we examined the concept of metagaming and several ways that it can
Premise & Rules The premise behind the “sink the admiral” war game is that there’s a high-ranking officer of an enemy force that’s attempting to
In this post I’ll be discussing metagaming and its ramifications when playing computer game simulations. In a later post, I’ll discuss my personal experience with
Note: I’m not receiving any money or compensation from the developer of this game. My promotion of it is purely personal and based on what
Note: I’ve decided to stop numbering the war games because I’m often working on a couple at any given time and some research hiccups can
Introduction – What is a Quick Battle (QB)? We’ve done a couple of war games thus far and this is the second type of war