Part 2: An Example of Digital War Gaming
In our last post of “On War Gaming,” we looked at defining the concepts and ideas of game-based learning and war gaming. In this post, we’ll take a look at an example of war gaming on a digital platform and see what we can learn from it. I won’t go into a crazy level of detail about all the weapons and sensor systems being modeled, rather, I’m just trying to do some simple analysis.
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